Axis & ALLIES 1942 (2ND EDITION)
ReRoll 2020: Because of the time commitment this game doesn't hit the table too often. If it does, it stays up on the table for multiple days as we try to get through the game. This along with the luck of the die rolls brings it down a little from the original review. Cade has used it more than anyone setting it up and playing it himself, which is kind of cool. Original rating= 8.5 Reroll rating=7.9
Game
Overview: It is spring 1942 as you
get a chance to play out World War 2 in this epic
game. Five major powers are represented in
the game. Germany controls all of Europe and is on
the doorstep of Moscow while Japan controls the
Pacific. They are at war against the United
States, Great Britan, and Russia. The game
requires that you set up the initial pieces
throughout the areas controlled by each nation.
What you do from there determines if history is
repeated or if Germany and Japan come out on top.
Players command their countries military forces
and its war time economy. They plan their
attacks, bring in reinforcements and resolve all
conflicts until a winner is declared. I have
seen some people compare this to Risk. I can
see that and I would say that this is Risk on
steroids.
Box Contents:
You have a massive
board which will take up a large table,
so make sure you have the space for this game.
The plastic pieces for each country are very
detailed. The cardboard pieces that are
used to represent who controls the areas of land
are of high quality cardboard. In
addition, you receive six total dice. The
box itself is very sturdy. The complaint
that I have is that there is nothing to put all
of these pieces in once you begin playing the
game. I used zip lock bags to keep them
separated by each country.
Even though there are many game pieces
included, I feel there should have been more.
There aren't enough pieces to set up the initial
game setup without combining pieces together by
using the chips that come with the game which
represent multiple units.
Clarity of
Rules: Most people suggest you learn
Axis and Allies by purchasing the 1941 version.
We jumped right into the 1942 version. The
learning curve is quite steep if you have never
played this game before. The rules are
well written but until you really understand the
game itself, they are very confusing at times.
I read through the instructions three times
before we played the game for the first time.
After our first game was finished, we discovered
we were playing many areas of the game
incorrectly. The best resources we found
in how to play the game was to watch videos on
You Tube and by looking for an answer to a
question that we had by searching message
boards. After three full games, we have
still had to reference things online to clarify
what should happen in certain situations.
Game Play:
The rules dictate where you must place all of
your initial game pieces. Each country has
at their disposal land units (Infantry,
artillery, tanks, and anti aircraft artillery),
air units (fighters and bombers), and sea units
(battleships, aircraft carries, cruisers, and
destroyers). You must go in the same order
each round with Russia first, Germany 2nd, Great
Britan 3rd, Japan 4th, and USA 5th. Each
turn consists of purchasing new units with any
available money. The money is determined
by the spaces that country occupies. Next
come the sea and land battles, then non combat
moves, before placing your newly purchased units
on the board in your industrial complexes.
The battles are determined by rolls of the dice.
Each unit, both attackers and defenders, have a
dice level where they must roll that number or
below. Both sides get a chance in the
battle before the losses are removed. The
battle for the area continues until one side
wins/maintains it or when the attacker retreats.
During your non-combat moves you can strengthen
your forces on the front line or attempt to move
towards taking over other areas on the board.
Each piece has a movement rate that they must
follow. Placing the newly purchased items
also has strategy, especially for the countries
that have multiple industrial complexes.
The play time is 4 hours. We have yet to
sit down and play it straight through to the
end. Instead we have room to set it up and
then play a couple of rounds before walking away
and continuing the next day. Game play
continues until you achieve the agreed upon victory level.
Generally the first group to take over three
designated cities after the USA's turn, wins.
You should note that online you can find amended
rules which note that Pearl Harbor is a victory
city. This was not included in the version
that was purchased for me and I just stumbled
across it online. There is nothing in the game
that easily allows you to keep track of the
victory cities, so we created a cheat sheet (see
picture right) and
placed a chip next to each city to know who owns
it at that time.
Replay Ability: I am still up the air on this. The boys and I have been playing and so far we have rotated among the countries. I wonder though if at some point we will learn what to expect when each of us is in control of a certain country. Russia is all but forced to follow the same path each game. Germany is on their doorstep and they must build up their defenses as they await the invasion from Germany. As we continue to play, will we be willing to take a different strategy for a certain country knowing it could spell doom for us?
Appropriate Audience: The game suggests 12+. Cade was playing this at 10, and playing it very well. If you have someone that understand the game and can play as the "rule director", then you could go a little younger than 12.
What We Liked/Didn't Like: I love playing this game, I really do. I give the gameplay a 10/10. However it is the little things that brought it down for me. Having to come up with places to keep the game pieces, the very confusing rules at times, the unknown long term replay ability, the foot print it takes up, and the length of the game if you do not have time to play it out in one sitting. Cade absolutely loves this game and everything about it.
Add-ons/Other Releases: There are many releases of this game that you can choose from. From the original version that was released in 1981, to the "beginner" version of 1941, and onto the massive 1940 versions that you can link together to create one massive global conflict. If you like this game and playing out the World Wars, the additional releases are a must have.